YOUR ACCOUNT. YOUR CHOICES.
Know what comes with you.
Your Attract Mode account gives participating games a familiar way to recognize you. Each game keeps its own progress and explains how it uses game data.
What your account stores
We store a verified sign-in identity, your player handle and display name, profile visibility settings, friend requests, friendships, blocks and reports. If you apply as a publisher, we also store your studio membership and private game submissions. Your sign-in provider supplies the identity and email needed to authenticate you.
Choose how other players find you
New profiles start private, with player search turned off. Open Account on the home page to choose your visibility and whether people can find your exact handle. Accepted friends can see the profile information needed for your friends list. Blocking prevents new friend requests and removes the friendship.
Connecting a game
A registered game asks Attract Mode to verify your identity. The authorization screen identifies the game and the information it requests, such as basic profile information and email. The game receives its own sign-in tokens; it does not receive your Apple, Google or Discord password or direct access to the marketplace database. Each game has its own registered callback and credentials.
Signing out of one game does not automatically sign you out of Attract Mode or another game. You can sign out of the account you are using from that site's account menu.
Cookies and sign-in security
Attract Mode uses essential cookies for your sign-in session, sign-in recovery flow and protection against forged requests. Authentication tokens are encrypted on the server, and session cookies cannot be read by page scripts. Sessions can last up to 30 days. Signing out removes the current account session; clearing browser cookies does not delete your stored profile or game careers.
Friends, reports and publisher submissions
Reports and publisher submissions are stored privately for operator review. Submitting a game does not publish it, charge a customer or accept revenue-sharing terms. Store purchases and subscriptions are not open yet.
Game reviews and comments
Reviews, star ratings, comments and developer replies are submitted for moderation. Approved posts show your player handle and chosen avatar publicly, even when your profile is private. New or edited text remains visible only to its author and moderators until approved. Links in posts remain plain text. Please keep feedback constructive: harassment, hate, explicit content, spam and private personal information are not allowed. Critical and low-rated reviews are welcome when they follow these rules.
You can edit or remove your own posts on the game page. Removed text is cleared from the review record; minimal account, rating and moderation records remain to prevent duplicate ratings and document decisions. Removed ratings do not count toward scores. Reports and moderation decisions are private. Contact hello@attractmode.io for help with review data or account deletion.
Optional usage analytics
We use PostHog to count sign-in steps, errors and broad browser/device categories with random browser and tab identifiers. Google Analytics measures visits to public pages, referring websites and clicks to launch games. It uses first-party analytics cookies with a 90-day lifetime, refreshed with activity. We send public page paths and the referring website’s domain, without URL queries or fragments. Google advertising features are disabled; we do not use account IDs for analytics. Private account pages are excluded. A game-launch click does not tell us whether someone played the game. We do not send email addresses, handles, passwords, authentication links, form contents or recordings to analytics. Do Not Track and Global Privacy Control disable collection. You can also . Game analytics preferences are managed separately in the game’s Settings.
Private saved games and developer follows
Saved games and followed studios are attached to your Attract Mode account and shown only to you. They do not create a purchase, record playtime or grant the developer your identity. You can remove a save or unfollow in Library.
Optional discovery measurements
The Account page has a separate, off-by-default choice to share game-page visits and Play clicks. These first-party measurements respect Do Not Track, Global Privacy Control and the site analytics opt-out. They use a random browser identifier that expires after seven days; the server stores a hashed identifier, game, date and capped counts, and removes those records within nine days under normal scheduled maintenance. We do not store your account identity, IP address, referrer or URL query in these measurement records. Developers with verified access see aggregate counts only, with groups smaller than five hidden. Clicks are not a measure of actual gameplay. Turning this off stops new collection and removes the browser identifier; previous server records expire on that retention schedule.
Developer verification and editing
Claim applications, evidence, decisions and page-edit history are private operational records used to verify scoped page access and review updates. Submitted public proof may be visible on the developer’s own website, DNS or X account. Public X posting is optional. Approved page copy and its credited sources become public in a subsequent site publication. Verification does not grant billing, OAuth-client or payout access.
Developer requests
Listing, account-integration and playtest request drafts, submitted details and review notes are private operational records. We associate them with your signed-in account so you can return to your work and our operators can review it. Your sign-in email is not added to a public game page or studio page. An optional public studio contact is a separate choice.
Only information selected for a reviewed listing becomes public. Do not include passwords, tokens, client secrets, private build credentials, payment details or tester personal information in a request. Share public build and media links that you are allowed to share. We keep request and decision records for support and review; contact hello@attractmode.io to ask about access, correction or deletion. A submitted request does not itself create a listing, account integration, booked test or payment.
Achievement preview data
Participating preview games can store a game-scoped player identifier, semantic gameplay events, progress, achievement awards, XP transactions, corrections and delivery receipts. Personal reports and publisher-validated results are recorded separately. Connecting an existing game career to your Attract Mode collection requires proof of that game session and your explicit signed-in consent. We do not merge careers by email.
Your collection starts private. Sharing a game’s achievements and appearing on its leaderboard are separate choices, and your profile visibility still applies. Disconnecting a game hides its shared collection and board participation; it does not erase the career or reset rewards. You can request deletion through hello@attractmode.io. A request is handled by an operator, not an instant self-service account deletion.
When an operator marks your account for deletion, the achievement service removes linked player progress and public projections. A minimal project-scoped hash remains to prevent deleted careers from being silently linked or restored later; it is pseudonymous data, not anonymous data. Re-registration does not restore deleted achievements. Receipt snapshots become eligible for scheduled pruning after 90 days and delivered notification records after seven days; reward and retry records can remain while the career is active to prevent duplicate rewards and explain corrections. Contact us about access, correction or deletion of these records.
The services involved
Netlify serves this website and its account API. Supabase handles authentication and stores platform records. Apple, Google and Discord process sign-in through their own services when you choose them. These providers process network requests and may retain operational logs under their own policies.
False Start has separate game careers, chat, moderation and optional game analytics. Read its privacy and chat information before playing.
This page describes the current early-access implementation. Updated October 26, 2026.
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